Damage Types

Information
There are many factors that determine how damage is calculated for different attacks in Shadowcrawl. Everything from attribute dependencies to interactions between perks play a role in the final damage calculations.

All attacks that deal damage have dependency on an attribute in one way or another. This means the damage of that attack will be based on the value of that attribute. For example, thrown weapons are dependent on a character's agility and deal more damage the more agility the character has.

Attacks can be Strength, Technology, or Agility dependent.

Damage Types
Attacks may also have a damage type associated with them. Damage types are characterized by their unique interactions with enemies, typically with their perks. In this regard some attacks may be without a damage type as they lack any unique or abnormal interactions when their final damage is being calculated.

There also exist other, extremely rare damage types that can be stumbled upon in The NEXUS.
 * Melee - Melee damage is almost always strength dependent, and is spread out to enemies across a tile sequentially.
 * Fire - Fire damage is usually Technology dependent. The player's fire skills hit all 4 enemies on a tile with equal damage. Fire can often leave enemies engulfed. Engulfed enemies deal bonus melee damage but take severe damage every turn.
 * Electric - Electric damage is almost always tech dependent. It usually does not deal very much damage, if any at all, but it frequently leaves enemies stunned. Characters with the machine perk take severe damage from all sources of electric damage.