Ghost

Information
Ghosts employ a cloaking field that can make them difficult to see in low lighting, this coupled with their high agility lets them become one with the darkness. When integrated into their barrier-module, the cloaking field limits the strength of the kinetic barrier to minimal levels.

Ghosts start out with the Throw-Dagger ability that lets them throw a dagger at enemies from the shadows.

Ghosts have the Shadowmeld perk which keeps them from alerting enemies while standing in total darkness, and lets them only alert enemies minimally while standing in low light levels. Ghosts prefer to use daggers in combat.

Humans enhance the Throw-Dagger ability to deal bonus damage.

Thrown daggers can hit up to four enemies at once if all of the enemies on the target tile are the same size and they are unaware of the player. This coupled with the Nyn Assassin perk creates massive potential for group stealth kills.