Defense

Information
A minor attribute as it is based entirely on equipment and does not scale with a character's level. Defense slightly reduces the amount of damage players receive to their barrier and greatly reduces the amount of unshielded damage they receive.

At the start of each turn a "Defense" buffer is filled based on a characters defense stat. All damage will be fed into the buffer until it is drained. The player can be attacked by up to 16-enemies in one turn if completely surrounded, however as long as there are points in the defense buffer the player will receive no damage.